Meshy 5 Remesh
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Meshy 5 Remesh rebuilds topology on existing 3D models so you can clean up geometry and target a more production-friendly polycount. Use it to convert source assets into cleaner quad or triangle meshes while preserving the original shape for downstream DCC, game, or realtime workflows. Meshy supports multi-format export, and this node returns the GLB result for consistent handoff.
Meshy
Generate 3D meshes from reference images or text with Meshy. Meshy 7.1 supports single-image, multi-image, and text generation, with optional textures and PBR maps, low-poly or Smart Topology meshes, and geometry resolution up to 4K for single-image and text inputs. Meshy 5, 6, and 7 remain available for existing workflows, with remeshing, symmetry, and texture guidance controls.
Meshy Retexture
Retexture any 3D model from a prompt or an image, up to 8K PBR.