Meshy
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Generate production-ready 3D meshes from reference images with Meshy. Meshy 7 turns one image — or up to four views of the same object — into a fully textured, PBR-ready mesh with complete geometry in game-ready quality. Meshy 5 and 6 remain available for compatibility. All versions expose remeshing, topology, polycount, symmetry, and texture guidance controls.
Hunyuan3D V3
Hunyuan3D V3 generates production-ready 3D assets across three modes: text-to-3D, image-to-3D, and sketch-to-3D. It returns export-ready GLB output and lets you tune mesh density, generation style, and polygon layout to fit different quality or performance targets. Optional PBR generation helps you move from concept to renderable assets with less manual material setup.
Meshy 5 Remesh
Meshy 5 Remesh rebuilds topology on existing 3D models so you can clean up geometry and target a more production-friendly polycount. Use it to convert source assets into cleaner quad or triangle meshes while preserving the original shape for downstream DCC, game, or realtime workflows. Meshy supports multi-format export, and this node returns the GLB result for consistent handoff.