# Tripo 3D (https://docs.fuser.studio/docs/nodes/mesh/tripo-3d)

_Provided by [Fal](https://fal.ai) — [Learn More](https://fal.ai/models/tripo3d/tripo/v2.5/image-to-3d)._

## Inputs [#inputs]

- **Front Image** (`image`) — The required front view image of the object. With only this image, Tripo uses image-to-3d. Adding any extra view switches to multiview-to-3d.

- **Back Image** (`image`) — An optional back view image of the same object.

   Optional: `true`

- **Left Image** (`image`) — An optional left-side view image of the same object.

   Optional: `true`

- **Right Image** (`image`) — An optional right-side view image of the same object.

   Optional: `true`

- **Auto Size** (`toggle`) — Automatically scale the model to real-world dimensions in meters.

   Optional: `true` • Default: `false`

- **Orientation** (`dropdown`) — Align the generated model to the original image orientation or keep the default orientation.

   Optional: `true` • Default: `default` • Accepts: `Default`, `Align Image`

- **Face Limit** (`number`) — Optionally cap the number of faces on the generated model.

   Optional: `true` • Minimum: `0`

- **Quad Mesh** (`toggle`) — Generate a quad mesh output. This adds cost and forces FBX export on the Tripo side.

   Optional: `true` • Default: `false`

- **Texture Quality** (`dropdown`) — Choose whether to disable textures or generate standard or HD textures.

   Optional: `true` • Default: `standard` • Accepts: `No Texture`, `Standard`, `HD`

- **Texture Alignment** (`dropdown`) — Prioritize texture alignment to the original image or to the generated geometry.

   Optional: `true` • Default: `original_image` • Accepts: `Original Image`, `Geometry`

- **PBR** (`toggle`) — Enable PBR output for the generated model. When enabled, texture settings are ignored and the PBR model output is used.

   Optional: `true` • Default: `false`

- **Geometry Seed** (`seed`) — Reuse the same seed to reproduce the same geometry from the same images.

   Optional: `true` • Default: `53742` • Minimum: `0`

- **Texture Seed** (`seed`) — Reuse the same texture seed to reproduce the same texture result.

   Optional: `true` • Default: `38875` • Minimum: `0`

## Outputs [#outputs]

- **Generated 3D** (`mesh`) — The generated 3D model.