# Meshy (https://docs.fuser.studio/docs/nodes/mesh/meshy)

_Provided by [Fal](https://fal.ai) — [Learn More](https://fal.ai/models/fal-ai/meshy/v6/image-to-3d)._

## Inputs [#inputs]

- **Version** (`dropdown`) — Choose Meshy 5 for single-image or multi-image reconstruction, or Meshy 6 for the latest single-image model.

   Optional: `true` • Default: `v6` • Accepts: `Meshy 5`, `Meshy 6`

- **Images** (`image`) _(accepts multiple)_ — Provide 1 to 4 images of the same object from different angles for Meshy 5, or exactly 1 image for Meshy 6.

- **Remesh** (`toggle`) — Whether to enable the remesh phase. When false, Meshy returns a triangular mesh and ignores Topology and Polycount.

   Optional: `true` • Default: `true`

- **Topology** (`dropdown`) — Specify the topology of the generated model. Quad suits smoother surfaces, while Triangle preserves more detailed geometry. Remesh must be enabled for Topology to take effect.

   Optional: `true` • Default: `triangle` • Accepts: `Quad`, `Triangle`

- **Polycount** (`slider`) — The target number of polygons for the generated model. Remesh must be enabled for Polycount to take effect.

   Optional: `true` • Default: `30000` • Minimum: `1000` • Maximum: `100000`

- **Symmetry** (`dropdown`) — Control whether symmetry is enforced, disabled, or determined automatically during model generation.

   Optional: `true` • Default: `auto` • Accepts: `Auto`, `On`, `Off`

- **T/A Pose** (`toggle`) — Whether to generate the model in T/A pose when the subject is human-like.

   Optional: `true` • Default: `false`

- **PBR** (`toggle`) — Generate PBR maps like metallic, roughness, and normal in addition to base color textures.

   Optional: `true` • Default: `true`

- **Texture Prompt** (`textarea`) — An optional text prompt to guide texture generation.

   Optional: `true`

- **Texture Image** (`image`) — An optional 2D reference image to guide texture generation.

   Optional: `true`

## Outputs [#outputs]

- **Generated 3D** (`mesh`) — The generated GLB model.