# Meshy 5 Retexture (https://docs.fuser.studio/docs/nodes/mesh/meshy-5-retexture)

_Provided by [Fal](https://fal.ai) — [Learn More](https://fal.ai/models/fal-ai/meshy/v5/retexture)._

## Inputs [#inputs]

- **Model** (`mesh`) — The 3D model used for retexturing.

- **Texture Prompt** (`textarea`) — A textual prompt to guide texture generation.

   Optional: `true`

- **Texture Image** (`image`) — A 2D reference image to guide the texture generation process. When provided, the texture prompt is ignored.

   Optional: `true`

- **PBR** (`toggle`) — Whether to generate PBR Maps (metallic, roughness, normal) in addition to base color.

   Optional: `true` • Default: `true`

- **Original UV** (`toggle`) — Use the original UV mapping of the model instead of generating new UVs. If the model has no original UV, output quality may be reduced.

   Optional: `true` • Default: `true`

## Outputs [#outputs]

- **Generated 3D** (`mesh`) — The generated 3D model.